Networked Virtual Reality and Cooperative Work
- 1 January 1995
- journal article
- Published by MIT Press in PRESENCE: Virtual and Augmented Reality
- Vol. 4 (4) , 364-386
- https://doi.org/10.1162/pres.1995.4.4.364
Abstract
We explore the issue of supporting cooperative work using networked virtual reality. This exploration covers three major themes: supporting communication and awareness, structuring space, and embodying users. Correspondingly, three sets of concepts are introduced. The first is a spatial model of interaction, which defines the mechanisms of aura, awareness, focus, nimbus, and adapters to allow the inhabitants of virtual environments to flexibly manage their communication across a number of media. The second is a set of techniques for constructing Populated Information Terrains (PITS), abstract data spaces that support the cooperative browsing of information. The third is a set of design issues for virtual bodies. Each set of concepts is illustrated with a discussion of prototype applications implemented within our own DIVE and MASSIVE networked virtual reality systems.Keywords
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