Abstract
Checkpointing and rollback-recovery algorithms in distributed object-based systems are presented. By utilizing the structure of objects and operation invocations, the authors have derived efficient algorithms that involve fewer participants than when invocations are treated as messages and existing algorithms for message-based systems are used. It is planned to implement these algorithms and evaluate their performance in the context of the Clouds project at Georgia Tech.<>

This publication has 20 references indexed in Scilit: