All-frequency shadows using non-linear wavelet lighting approximation
Top Cited Papers
- 1 July 2003
- journal article
- conference paper
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Graphics
- Vol. 22 (3) , 376-381
- https://doi.org/10.1145/882262.882280
Abstract
No abstract availableKeywords
This publication has 14 references indexed in Scilit:
- Sparse matrix solvers on the GPUACM Transactions on Graphics, 2003
- Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environmentsACM Transactions on Graphics, 2002
- Light field mappingACM Transactions on Graphics, 2002
- Steerable illumination texturesACM Transactions on Graphics, 2002
- Efficient image-based methods for rendering soft shadowsPublished by Association for Computing Machinery (ACM) ,2000
- Surface light fields for 3D photographyPublished by Association for Computing Machinery (ACM) ,2000
- Acquiring the reflectance field of a human facePublished by Association for Computing Machinery (ACM) ,2000
- Nonlinear approximationActa Numerica, 1998
- Design and simulation of opera lighting and projection effectsACM SIGGRAPH Computer Graphics, 1991
- The hemi-cubeACM SIGGRAPH Computer Graphics, 1985