Object structures for real-time systems and simulators
- 1 January 1997
- journal article
- research article
- Published by Institute of Electrical and Electronics Engineers (IEEE) in Computer
- Vol. 30 (8) , 62-70
- https://doi.org/10.1109/2.607090
Abstract
Objects are natural building blocks for modular, logical systems, but conventional object models cannot flexibly and accurately represent the temporal behavior of complex, dynamic systems. The real-time object structure described in this article supports the uniform, integrated design of computer systems and their application environment simulators.This publication has 7 references indexed in Scilit:
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