Computer simulation of a self-preserving and learning organism
- 1 June 1969
- journal article
- research article
- Published by Springer Nature in Bulletin of Mathematical Biology
- Vol. 31 (2) , 247-253
- https://doi.org/10.1007/bf02477004
Abstract
No abstract availableKeywords
This publication has 3 references indexed in Scilit:
- The design of a fungus-eater: A model of human behavior in an unsophisticated environmentBehavioral Science, 2007
- Symmetric list processorCommunications of the ACM, 1963
- THE OPTIMAL STRATEGIES IN SOME SIMPLE FUNGUS-EATER GAMES. TECHN DOCUM REP ESD-TDR-63-406.1963