Subjective randomization in one‐and two‐person games
- 1 December 1994
- journal article
- research article
- Published by Wiley in Journal of Behavioral Decision Making
- Vol. 7 (4) , 261-278
- https://doi.org/10.1002/bdm.3960070404
Abstract
No abstract availableKeywords
This publication has 27 references indexed in Scilit:
- Not that bad after all: Generation of random sequences.Journal of Experimental Psychology: Human Perception and Performance, 1992
- Testing the Minimax Hypothesis: A Re-Examination of O'Neill's Game ExperimentEconometrica, 1990
- Distinguishing between random and nonrandom events.Journal of Experimental Psychology: Learning, Memory, and Cognition, 1987
- A parametric model of utility for two-person distributions.Psychological Review, 1987
- Doing the impossible: A note on induction and the experience of randomness.Journal of Experimental Psychology: Learning, Memory, and Cognition, 1982
- Games with randomly disturbed payoffs: A new rationale for mixed-strategy equilibrium pointsInternational Journal of Game Theory, 1973
- The learning of strategies in a simple, two-person zero-sum game without saddlepointBehavioral Science, 1972
- Interdependent decision strategies in zero-sum games: A computer-controlled studyBehavioral Science, 1967
- An experimental analysis of some variables of minimax theoryBehavioral Science, 1964