Abstract
In a recent New Yorker cartoon, one dog, paw on keyboard, explains to another: “On the Internet, nobody knows you're a dog.” Obviously, the point of the cartoon is humor; here I take seriously some of the cultural practices to which it refers. I describe virtual communities on the Internet in which people are acting as authors not only of text but of themselves. I take as my case study a class of computer environments known as MUDs (short for multiuser dungeons or multiuser domains). 1 In the early 1970s, a role-playing game called Dungeons and Dragons swept the game culture. In this game, a “dungeon master” created a world in ...

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