Peer-to-peer support for massively multiplayer games
Top Cited Papers
- 23 December 2004
- proceedings article
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 1, 96-107
- https://doi.org/10.1109/infcom.2004.1354485
Abstract
No abstract availableKeywords
This publication has 23 references indexed in Scilit:
- Chord: a scalable peer-to-peer lookup protocol for internet applicationsIEEE/ACM Transactions on Networking, 2003
- Structured Peer-to-Peer Overlays Need Application-Driven BenchmarksPublished by Springer Nature ,2003
- SETI@homeCommunications of the ACM, 2002
- RAMBO: A Reconfigurable Atomic Memory Service for Dynamic NetworksPublished by Springer Nature ,2002
- Brewer's conjecture and the feasibility of consistent, available, partition-tolerant web servicesACM SIGACT News, 2002
- Specifying and using a partitionable group communication serviceACM Transactions on Computer Systems, 2001
- A distributed architecture for multiplayer interactive applications on the InternetIEEE Network, 1999
- The part-time parliamentACM Transactions on Computer Systems, 1998
- HorusCommunications of the ACM, 1996
- Log-based receiver-reliable multicast for distributed interactive simulationACM SIGCOMM Computer Communication Review, 1995