Radiosity in Flatland
- 1 May 1992
- journal article
- Published by Wiley in Computer Graphics Forum
- Vol. 11 (3) , 181-192
- https://doi.org/10.1111/1467-8659.1130181
Abstract
The radiosity method for the simulation of interreflection of light between diffuse surfaces is such a common image synthesis technique that its derivation is worthy of study. We here examine the radiosity method in a two dimensional, flatland world. It is shown that the radiosity method is a simple finite element method for the solution of the integral equation governing global illumination. These two‐dimensional studies help explain the radiosity method in general and suggest a number of improvements to existing algorithms. In particular, radiosity solutions can be improved using a priori discontinuity meshing, placing mesh boundaries on discontinuities such as shadow edges. When discontinuity meshing is used along with piecewise‐linear approximations instead of the current piecewise‐constant approximations, the accuracy of radiosity simulations can be greatly increased.Keywords
This publication has 0 references indexed in Scilit: