A pattern approach to interaction design
- 1 August 2000
- proceedings article
- Published by Association for Computing Machinery (ACM)
- Vol. 15 (4) , 114-131
- https://doi.org/10.1145/347642.347795
Abstract
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, however, usually miss a common terminology to exchange ideas, opinions, and values.This paper presents an approach that uses pattern languages to capture this knowledge in software development, HCI, and the application domain. A formal, domain-independent definition of design patterns allows for computer support without sacrificing readability, and pattern use is integrated into the usability engineering life cycle.As an example, experience from building an award-winning interactive music exhibit was turned into a pattern language, which was then used to inform follow-up projects and support HCI education.Keywords
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