An evaluation of wearable information spaces

Abstract
Two dimensional windows based interfaces may not be appropriate for wearable computers. In this paper we draw on established virtual reality techniques to design and evaluate several alternate methods for information presentation in a wearable environment. We find simple body-spatialised displays provide benefits over traditional head-stabilised displays. Users found the body-stabilised displays easier to use, more enjoyable and more intuitive, and were able to perform significantly better on a search task. Spatial audio and visual cues further enhanced performance.

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