Micro-Computer Video Games and Spatial Visualization Acquisition
- 1 December 1982
- journal article
- Published by SAGE Publications in Journal of Educational Technology Systems
- Vol. 11 (2) , 155-166
- https://doi.org/10.2190/3pan-chjm-rt0l-w6ac
Abstract
Children spend many hours of their free time “playing” computerized video games. This learner involvement may have significant educational implications. One area of impact is on the acquisition of spatial visualization skills. The general nature of spatial visualization and its educational and social relevance is presented. Skills development by student/video game interaction is also explored.Keywords
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