Interactive modeling of plants
Open Access
- 1 January 1999
- journal article
- research article
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Computer Graphics and Applications
- Vol. 19 (1) , 56-65
- https://doi.org/10.1109/38.736469
Abstract
We present a rule-based approach combined with traditional geometric modelling techniques that allows easy generation of many branching objects including flowers, bushes, trees, and even nonbotanical objects. A set of components describing structural and geometrical elements of plants maps to a graph that forms the description of a specific plant and generates the geometry. Users get immediate feedback on what they've created-geometrical parameters, tropisms, and free-form deformations can control the overall shape of a plant. We demonstrate that our method handles the complexity of most real plants.Keywords
This publication has 9 references indexed in Scilit:
- Realistic modeling and rendering of plant ecosystemsPublished by Association for Computing Machinery (ACM) ,1998
- Visual models of plants interacting with their environmentPublished by Association for Computing Machinery (ACM) ,1996
- Creation and rendering of realistic treesPublished by Association for Computing Machinery (ACM) ,1995
- Strands, Gravity and Botanical Tree ImageryComputer Graphics Forum, 1994
- A collision-based model of spiral phyllotaxisACM SIGGRAPH Computer Graphics, 1992
- The Algorithmic Beauty of PlantsPublished by Springer Nature ,1990
- Modelling spiral phyllotaxisComputers & Graphics, 1989
- Plant models faithful to botanical structure and developmentACM SIGGRAPH Computer Graphics, 1988
- Real time design and animation of fractal plants and treesACM SIGGRAPH Computer Graphics, 1986