Playing a quantum game with a corrupted source
- 9 January 2001
- journal article
- research article
- Published by American Physical Society (APS) in Physical Review A
- Vol. 63 (2) , 020302
- https://doi.org/10.1103/physreva.63.020302
Abstract
The quantum advantage arising in a simplified multiplayer quantum game is found to be a disadvantage when the game’s qubit source is corrupted by a noisy “demon.” Above a critical value of the corruption rate, or noise level, the coherent quantum effects impede the players to such an extent that the “optimal” choice of game changes from quantum to classical.Keywords
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