The effects of violent video games on aggression..
- 1 July 2001
- journal article
- Published by Oxford University Press (OUP) in Human Communication Research
- Vol. 27 (3) , 409-431
- https://doi.org/10.1111/j.1468-2958.2001.tb00787.x
Abstract
No abstract availableKeywords
This publication has 28 references indexed in Scilit:
- Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life.Journal of Personality and Social Psychology, 2000
- Video Game Violence and Confederate Gender: Effects on Reward and Punishment Given by College MalesSex Roles, 1999
- Video game violenceAggression and Violent Behavior, 1998
- External validity of "trivial" experiments: The case of laboratory aggression.Review of General Psychology, 1997
- Impact of virtual reality on young adults' physiological arousal and aggressive thoughts: Interaction versus observationJournal of Applied Developmental Psychology, 1994
- The Effects of Prosocial and Aggressive Videogames on Children's Donating and HelpingThe Journal of Genetic Psychology, 1987
- Videogames, Television Violence, and Aggression in TeenagersJournal of Communication, 1984
- Effects of Realistic TV Violence vs. Fictional Violence on AggressionJournalism Quarterly, 1983
- Personality Differences Between High and Low Electronic Video Game UsersThe Journal of Psychology, 1983
- The meaning of an observed event as a determinant of its aggressive consequences.Journal of Personality and Social Psychology, 1973