Rotating virtual objects with real handles
- 1 June 1999
- journal article
- Published by Association for Computing Machinery (ACM) in ACM Transactions on Computer-Human Interaction
- Vol. 6 (2) , 162-180
- https://doi.org/10.1145/319091.319102
Abstract
Times for virtual object rotations reported in the literature are of the order of 10 seconds or more and this is far longer than it takes to manually orient a “real” object, such as a cup. This is a report of a series of experiments designed to investigate the reasons for this difference and to help design interfaces for object manipulation. The results suggest that two major factors are important. Having the hand physically in the same location as the virtual object being manipulated is one. The other is based on whether the object is being rotatted to a new, randomly determined orientation, or is always rotated to the same position. Making the object held in the hand have the same physical shape as the object being visually manipulated was not found to be a significant factor. The results are discussed in the context of interactive virtual environments.Keywords
This publication has 13 references indexed in Scilit:
- Reaching for objects in VR displaysACM Transactions on Computer-Human Interaction, 1994
- High resolution virtual realityACM SIGGRAPH Computer Graphics, 1992
- Perceiving spatial relationships in computer-generated imagesIEEE Computer Graphics and Applications, 1992
- Fitts' Law as a Research and Design Tool in Human-Computer InteractionHuman–Computer Interaction, 1992
- Using hand position for virtual object placementThe Visual Computer, 1990
- Quaternion calculus as a basic tool in computer graphicsThe Visual Computer, 1989
- Asymmetric Division of Labor in Human Skilled Bimanual ActionJournal of Motor Behavior, 1987
- Spatial input/display correspondence in a stereoscopic computer graphic work stationACM SIGGRAPH Computer Graphics, 1983
- Optimal response of eye and hand motor systems in pointing at a visual targetBiological Cybernetics, 1979
- The information capacity of the human motor system in controlling the amplitude of movement.Journal of Experimental Psychology, 1954