Efficient techniques for interactive texture placement
- 1 January 1994
- conference paper
- Published by Association for Computing Machinery (ACM)
- p. 119-122
- https://doi.org/10.1145/192161.192187
Abstract
This paper describes efficient algorithms for the placement and distortion of textures. The textures include surface color maps and environment maps. Affine transformations of a texture, as well as localized warps, are used to align features in the texture with features of the model. Image-space caches are used to enable texture placement in real time.Keywords
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