Games and full completeness for multiplicative linear logic
- 1 June 1994
- journal article
- Published by Cambridge University Press (CUP) in The Journal of Symbolic Logic
- Vol. 59 (2) , 543-574
- https://doi.org/10.2307/2275407
Abstract
We present a game semantics for Linear Logic, in which formulas denote games and proofs denote winning strategies. We show that our semantics yields a categorical model of Linear Logic and prove full completeness for Multiplicative Linear Logic with the MIX rule: every winning strategy is the denotation of a unique cut-free proof net. A key role is played by the notion of history-free strategy; strong connections are made between history-free strategies and the Geometry of Interaction. Our semantics incorporates a natural notion of polarity, leading to a refined treatment of the additives. We make comparisons with related work by Joyal, Blass, et al.Keywords
All Related Versions
This publication has 21 references indexed in Scilit:
- Algebraic types in PER modelsPublished by Springer Nature ,2006
- Games and full completeness for multiplicative linear logicThe Journal of Symbolic Logic, 1994
- Linear logic, coherence and dinaturalityTheoretical Computer Science, 1993
- Computational interpretations of linear logicTheoretical Computer Science, 1993
- Quantales, observational logic and process semanticsMathematical Structures in Computer Science, 1993
- A new constructive logic: classic logicMathematical Structures in Computer Science, 1991
- *-Autonomous categories and linear logicMathematical Structures in Computer Science, 1991
- Linear logicTheoretical Computer Science, 1987
- The system F of variable types, fifteen years laterTheoretical Computer Science, 1986
- LCF considered as a programming languageTheoretical Computer Science, 1977