A comparison and evaluation of three machine learning procedures as applied to the game of checkers
- 31 August 1974
- journal article
- Published by Elsevier in Artificial Intelligence
- Vol. 5 (2) , 137-148
- https://doi.org/10.1016/0004-3702(74)90027-7
Abstract
No abstract availableKeywords
This publication has 6 references indexed in Scilit:
- A learning program which plays partnership dominoesCommunications of the ACM, 1973
- Experiments in automatic learning for a multipurpose hueristic programCommunications of the ACM, 1971
- Some Studies in Machine Learning Using the Game of Checkers. II—Recent ProgressIBM Journal of Research and Development, 1967
- Some Studies in Machine Learning Using the Game of CheckersIBM Journal of Research and Development, 1959
- A Learning Machine: Part IIIBM Journal of Research and Development, 1959
- A Learning Machine: Part IIBM Journal of Research and Development, 1958