Design and evaluation of MiMaze a multi-player game on the Internet
- 27 November 2002
- conference paper
- Published by Institute of Electrical and Electronics Engineers (IEEE)
Abstract
This paper describes the design, implementation, and evaluation of MiMaze, a distributed multiplayer game on the Internet. The major contribution of this work is to have designed and implemented a completely distributed com- munication architecture based on IP multicast. MiMaze uses multicast communication system based on RTP/UDP/ IP, and a distributed synchronization mechanisms to guar- antee the consistency of the game, r egardless network delay. This paper provides evaluation results on the MboneKeywords
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