MULTIMEDIA ENVIRONMENTS: DESIGNS FOR SIMULATION
- 1 January 1994
- journal article
- research article
- Published by Taylor & Francis in Cybernetics and Systems
- Vol. 25 (1) , 63-71
- https://doi.org/10.1080/01969729408902315
Abstract
The importance of simulation in all fields is widely recognized due to the impact it has had on design, production, and engineering. Currently, computer technology offers rapid solutions and graphics facilities that contribute to the development and improvement of complex simulation programs and their user interfaces. This paper presents a methodology aimed at developing graphic interfaces for the simulation of industrial processes and with the possibility of extending the scope into the area of control. The first part summarizes the simulation process technique and the problem of the user interface design from an ergonomic perspective. The second part describes the design of the user interface. First, the kind of process to be simulated is identified. Focusing on the objects that are to be represented, these are named with their respective actions in the process and the interface. Finally, a prototype of process simulation of a nuclear plant is presented.Keywords
This publication has 1 reference indexed in Scilit:
- Functional refinement and nested objects for object-oriented designIEEE Transactions on Software Engineering, 1989