Fitting virtual lights for non-diffuse walkthroughs

Abstract
This paper describes a technique for using a simple shadingmethod, such as the Phong lighting model, to approximatethe appearance calculated by a more accurate method.The results are then suitable for rapid display using existinggraphics hardware and portable via standard graphicsAPI's. Interactive walkthroughs of view-independent nondi#use global illumination solutions are explored as the motivatingapplication.CR Categories: I.3.7 [Computer Graphics]: Three DimensionalGraphics and...

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