Animation 2000++
- 1 January 2000
- journal article
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Computer Graphics and Applications
- Vol. 20 (1) , 28-29
- https://doi.org/10.1109/38.814544
Abstract
In the next millennium, computer animation will be both the same as now and also very different. Animators will always have tools that allow specifying and controlling, through manual interactive interfaces, every nuance of shape, movement, and parameter settings. Whether for skilled animators or novices, the future of animation will present a fantastically expanded palette of possibilities: techniques, resources, and libraries for creating and controlling movements. The author discusses motion capture, natural language, evolving systems and digital clonesKeywords
This publication has 2 references indexed in Scilit:
- Direct 3D interaction with smart objectsPublished by Association for Computing Machinery (ACM) ,1999
- Animation control for real-time virtual humansCommunications of the ACM, 1999