Exploiter, leader, hero, and martyr: The four archetypes of the 2 × 2 game
- 1 March 1967
- journal article
- research article
- Published by Wiley in Behavioral Science
- Vol. 12 (2) , 81-84
- https://doi.org/10.1002/bs.3830120202
Abstract
No abstract availableKeywords
This publication has 3 references indexed in Scilit:
- The Game of ChickenAmerican Behavioral Scientist, 1966
- Cooperative and competitive behavior in mixed-motive gamesJournal of Conflict Resolution, 1965
- Prisoner's DilemmaPublished by University of Michigan Library ,1965