Abstract
For pt. I see ibid. p. 142-51, 1993 (S.R. Tilley et al.). The user interface is an integral part of any application. This is especially true for reverse engineering environments, since the understanding process depends both on the user's specific cognitive abilities and on the palette of tools accessible through the interface. Because software engineers approach program understanding in so many different ways, it is impossible to predict what they want from the supporting environment in all situations. Therefore, the user interface should be malleable and customizable. By having such a personalizable user interface, users can adapt the environment to their particular needs and "taste", while still maintaining a common "look and feel".

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