3D motion estimation of a trinocular system for a full-3D object reconstruction

Abstract
Motion estimation of a calibrated multi-ocular ac- \ud quisition system can be performed either on two- \ud dimensional data, by applying a rigidity constraint to a \ud set of matched points on monocular views, or on three- \ud dimensional data, by determining the rigid motion that \ud best overlaps homologous 3D points obtained through \ud stereo matching and back-projection. In this paper we \ud propose, analyze and compare these two possible solu- \ud tions, and present a low-cost high-accuracy full-3D re- \ud construction system based on multiple trinocular views \ud at standard TV resolution

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