SCRATCHPAD/360
- 1 February 1979
- journal article
- Published by Association for Computing Machinery (ACM) in ACM SIGSAM Bulletin
- Vol. 13 (1) , 16-26
- https://doi.org/10.1145/1088282.1088285
Abstract
The key concepts of the SCRATCHPAD language are described, assessed, and illustrated by an example. The language was originally intended as an interactive problem solving language for symbolic mathematics. Nevertheless, as this paper intends to show, it can be used as a programming language as well.Keywords
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