A method of real-time gesture recognition for interactive systems
- 1 January 1996
- conference paper
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- Vol. 3, 473-477 vol.3
- https://doi.org/10.1109/icpr.1996.546992
Abstract
This paper presents a new method for real-time gesture recognition and its application. The key idea of the method is that we use multiple template models for specific feature parts of body such as arms and estimate the pose of this part by considering similarities of an input image to the models. To calculate the similarity for the part, we developed maskable template model (MTM) with which both masking and template matching are done simultaneously. As an application of this method, we realize a real-time interactive system, gesture game system, which can activate the characters of video game by gestures in real-time.Keywords
This publication has 2 references indexed in Scilit:
- Towards Model-Based Recognition of Human Movements in Image SequencesCVGIP: Image Understanding, 1994
- Illumination planning for object recognition in structured environmentsPublished by Institute of Electrical and Electronics Engineers (IEEE) ,1994