Visualizing common ground
- 24 January 2004
- conference paper
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- p. 365-372
- https://doi.org/10.1109/iv.2003.1218012
Abstract
The process of analyzing and using information is often collaborative in nature especially given the broad and multidisciplinary tasks that we must support today. Collaboration requires people to share "common ground", which is the knowledge that enables them to communicate and, more generally, to coordinate their activities. Common ground has been explored in a variety of systems, domains, and disciplines. Of particular interest are the new developments in online social environments (instant messaging, SMS, multiplayer virtual worlds) that have become quite popular. Collaborative information visualization environments can benefit from common ground advances that are not only in the collaborative visualization area but also from advances in online social environments. We expand the notion of common ground for visualization systems based on our experiences with two systems we have developed. CoMotion is a collaborative information visualization environment. Reality Instant Messaging is a system that provides lessons from new interactive online social environments.Keywords
This publication has 5 references indexed in Scilit:
- Mandala: An Architecture for Using Images to Access and Organize Web InformationPublished by Springer Nature ,1999
- Collaborative plans for complex group actionArtificial Intelligence, 1996
- Using LanguagePublished by Cambridge University Press (CUP) ,1996
- Neocortex size as a constraint on group size in primatesJournal of Human Evolution, 1992
- Referring as a collaborative processCognition, 1986