Abstract
How to effectively train teams or groups to work together in complex environments faced by the military is difficult, expensive, and often dangerous. This presentation discusses the challenge of using a newer technology – Distributed Interactive Simulation – to accomplish training previously addressed only with real equipment in field exercises. It discusses the challenge of effectively training people at geographically disbursed locations and the importance of such training. It provides the context for understanding the engineering of such a distributed network for training and for the initial research on using it and measuring the outcome. The presentation features a video about tools for such training.

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