Video games and health
- 14 July 2005
- Vol. 331 (7509) , 122-123
- https://doi.org/10.1136/bmj.331.7509.122
Abstract
Video gaming is safe for most players and can be useful in health careKeywords
This publication has 13 references indexed in Scilit:
- Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific LiteraturePsychological Science, 2001
- Dependence on Computer Games by AdolescentsPsychological Reports, 1998
- Cognitive distraction and relaxation training for the control of side effects due to cancer chemotherapyJournal of Behavioral Medicine, 1993
- Survey of Pain Management Therapy Provided for Children With Sickle Cell DiseaseClinical Pediatrics, 1992
- Video-Game TherapyNew England Journal of Medicine, 1991
- ELECTROCLINICAL STUDY OF VIDEO‐GAME EPILEPSYDevelopmental Medicine and Child Neurology, 1990
- Cognitive/attentional distraction in the control of conditioned nausea in pediatric cancer patients receiving chemotherapy.Journal of Consulting and Clinical Psychology, 1987
- Cognitive/attentional distraction in the control of conditioned nausea in pediatric cancer patients receiving chemotherapy.Journal of Consulting and Clinical Psychology, 1987
- Effects of video games on the adverse corollaries of chemotherapy in pediatric oncology patients: A single-case analysis.Journal of Consulting and Clinical Psychology, 1985
- Effects of video games on the adverse corollaries of chemotherapy in pediatric oncology patients: A single-case analysis.Journal of Consulting and Clinical Psychology, 1985