Abstract
Scholarly writings on the causes and effects of play, recreation, and leisure from Aristotle' Ethics to the most contemporary articulation on Leisure and the Quality of Life have been of a philosophical, speculative, and logical nature. But there has been little effort devoted to empirically validating or systematically researching what motivates people to become involved in certain forms of leisure and what are the effectsof participation in these activities. The purpose of the present paper is three-fold: (1) to propose an applied intersystem congruence model of play; (2) to discuss some empirical evidence which offers preliminary evidence for the intersystem congruence model of play; and (3) to suggest some problems for further consideration.

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