Fast, realistic lighting for video games
- 13 May 2003
- journal article
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Computer Graphics and Applications
- Vol. 23 (3) , 54-64
- https://doi.org/10.1109/mcg.2003.1198263
Abstract
A novel, view-independent technology produces natural-looking lighting effects faster than radiosity and ray tracing. The approach is suited for 3D real-time interactive applications and production rendering.Keywords
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