Mapping Algorithms for Real-Time Control of an Avatar Using Eight Sensors
- 1 February 1998
- journal article
- Published by MIT Press in PRESENCE: Virtual and Augmented Reality
- Vol. 7 (1) , 1-21
- https://doi.org/10.1162/105474698565497
Abstract
No abstract availableKeywords
This publication has 18 references indexed in Scilit:
- Production and playback of human figure motion for 3D virtual environmentsPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- Exploiting reality with multicast groupsIEEE Computer Graphics and Applications, 1995
- Dressing animated synthetic actors with complex deformable clothesACM SIGGRAPH Computer Graphics, 1992
- Pump it upACM SIGGRAPH Computer Graphics, 1992
- Complex models for animating synthetic actorsIEEE Computer Graphics and Applications, 1991
- Layered construction for deformable animated charactersACM SIGGRAPH Computer Graphics, 1989
- Mixed methods for complex kinematic constraints in dynamic figure animationThe Visual Computer, 1988
- Human skin model capable of natural shape variationThe Visual Computer, 1988
- Articulated Figure Positioning by Multiple ConstraintsIEEE Computer Graphics and Applications, 1987
- The dynamics of articulated rigid bodies for purposes of animationThe Visual Computer, 1985