Toward an Explanation of Experimentally Obtained Outcomes to a Simple, Majority Rule Game

Abstract
The problem of so embarrassingly many solutions to n-person games is examined through the vehicle of a four-person simple, majority rule game. Ninety-seven experimental trials are employed to demonstrate that three different solutions (symmetric, inflated, and partitioned solutions) can be differentially predicted as one varies the structural characteristics of otherwise strictly identical games in character istic function form. The authors interpret their findings as an indication that systematic theory construction about the structure of conflict is a fruitful area for inquiry.

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