Real-Time Rendering of Densely Populated Urban Environments
- 1 January 2000
- book chapter
- Published by Springer Nature
Abstract
No abstract availableKeywords
This publication has 8 references indexed in Scilit:
- Conservative visibility preprocessing using extended projectionsPublished by Association for Computing Machinery (ACM) ,2000
- Conservative Visibility and Strong Occlusion for Viewspace Partitioning of Densely Occluded ScenesComputer Graphics Forum, 1998
- Efficient Impostor Manipulation for Real‐Time Visualization of Urban SceneryComputer Graphics Forum, 1997
- Hierarchical image caching for accelerated walkthroughs of complex environmentsPublished by Association for Computing Machinery (ACM) ,1996
- A Three Dimensional Image Cache for Virtual RealityComputer Graphics Forum, 1996
- Fast collision detection between complex solids using rasterizing graphics hardwareThe Visual Computer, 1995
- Visual navigation of large environments using textured clustersPublished by Association for Computing Machinery (ACM) ,1995
- Interactive inspection of solidsACM SIGGRAPH Computer Graphics, 1992