MuSE

Abstract
Information worlds are getting ever more vast. We need, not only better environments for dealing with this vast scale, but better tools for authoring information in those environments. This paper describes a new type of tool for authoring objects in infinite pan/zoom (so-called "multi- scale") environments, like PAD++. Called the MultiScale Editor (MuSE) it provides a direct way to manipulate objects in scale, simplifying important operations for authoring with large, multiscale information worlds.

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