The Luna I Moon Colony: A Programmed Simulation for the Analysis of Individual and Group Decision Making

Abstract
The Luna I Moon Colony Simulation is described, and its possible uses as an instructional and research instrument in the areas of individual and group behavior are discussed. The need for such a simulation which resembles reality, motivates participants, minimizes role behavior, and allows for experimental control is posited, and the Luna I's previous use in experiments concerning goal setting, perception, risk taking, decision making, group organization, and creativity is elaborated on. Suggestions for experimental designs, procedures, scenarios, and data collection are included.