Application design for wearable and context-aware computers
- 1 October 2002
- journal article
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Pervasive Computing
- Vol. 1 (4) , 20-29
- https://doi.org/10.1109/mprv.2002.1158275
Abstract
To effectively integrate wearable computers into ubiquitous computing environments, we must address several important challenges. How do we develop social and cognitive application models? How do we integrate input from multiple sensors and map them to users' social and cognitive states? How do we anticipate user needs? How do we interact with users? To address mobile-application design challenges, the authors created four user interface models that map problem-solving capabilities to application requirements.Keywords
This publication has 8 references indexed in Scilit:
- MoCCA: a Mobile Communication and Computing ArchitecturePublished by Institute of Electrical and Electronics Engineers (IEEE) ,2003
- The CMU mobile computers: a new generation of computer systemsPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- Synthetic interviews: the art of creating a 'dyad' between humans and machine-based charactersPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- A collaborative wearable system with remote sensingPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- A touring machine: prototyping 3D mobile augmented reality systems for exploring the urban environmentPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- A wearable computer for quality assurance inspectors in a food processing plantPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- Project Aura: toward distraction-free pervasive computingIEEE Pervasive Computing, 2002
- Benchmarking An Interdisciplinary Concurrent Design Methodology for Electronic/Mechanical SystemsProceedings of the 39th conference on Design automation - DAC '02, 1995