Abstract
Interactive computing is examined from a particular epistemological point of view which emphasises both the key split between subjective and objective forms of knowledge and the importance of feedback in learning and design. It is argued that the progressive and widespread introduction of intensely-supportive computer-based environments for design, and for teaching and training, is inevitable, and that this will have profound and far-reaching implications for the future of education and training at all levels. Interactive computing is examined from a particular epistemological point of view which emphasises both the key split between subjective and objective forms of knowledge and the importance of feedback in learning and design. It is argued that the progressive and widespread introduction of intensely-supportive computer-based environments for design, and for teaching and training, is inevitable, and that this will have profound and far-reaching implications for the future of education and training at all levels.

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