A numerical technique for predicting microstructure in liquid crystalline polymers

Abstract
A numerical technique has been developed to model texture in nematic liquid crystals. The technique differentiates between splay, twist and bend distortions and includes splay-splay compensation. The technique is tested by the simulation of the Freedericksz transition and by the determination of minimum energy director fields for specific boundary conditions. To model the bulk, periodic boundary conditions are imposed. The effect of elastic anisotropy on disclination character has been investigated by terminating simulations before all the defects have been annihilated. With a low twist constant, twist disclinations are observed; with a high twist constant, wedge disclinations are observed. With a low twist constant and high splay constant, realistic for polymeric liquid crystals, features observed experimentally are simulated.