Introduction
- 1 January 2005
- journal article
- Published by Association for Computing Machinery (ACM) in Communications of the ACM
- Vol. 48 (1) , 32-34
- https://doi.org/10.1145/1039539.1039565
Abstract
Today's technologies are shaping the way children live, learn, and play. Technologies can provide a wealth of meaningful new experiences and support children's exploration of their neighborhoods, other cultures, and even the universe. Technologies are changing what it means for children to read a book, play a game, or listen to music. Innovative tools can also foster communication, collaboration, storytelling, and creativity among children.Keywords
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