Soft Planar Shadows Using Plateaus
- 1 January 2001
- journal article
- research article
- Published by Taylor & Francis in Journal of Graphics Tools
- Vol. 6 (1) , 19-27
- https://doi.org/10.1080/10867651.2001.10487534
Abstract
This paper presents an algorithm for rapidly creating and rendering soft shadows on a plane. It has the advantages of rapid generation on current hardware, as well as high quality and a realistic feel on a perceptual level. The algorithm renders the soft shadow to a texture. It begins with a hard drop shadow, then uses the object's silhouet te edges to generate penumbrae in a single pass. Though the shadows generated are physically inaccurate, this technique yields penumbrae that are smooth and perceptually convincing.Keywords
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