Planetary cratering 2: Studies of saturation equilibrium

Abstract
Abstract— A realistic computer model has been developed to display images of imaginary cratered surfaces, taking into account empirically measured input size distributions of primary and secondary craters, ejecta blanket morphology including feathering with distance, obliteration due to ejecta from outside the imaged area, lighting effects, etc. The model allows us to track surface evolution of morphology as new craters are added.Using the model as well as lunar photos, we have studied the approach to saturation equilibrium (defined as a condition when no further proportionate increase in crater density occurs as input cratering increases). We find that an identifiable saturation equilibrium occurs close to a level previously identified for this state (Hartmann, 1984), typically fluctuating around a crater density from ∼0.4 to 2 times that level. This result is fairly robust vis‐à‐vis the range of model parameters we have chosen. Flooding, basin ejecta blankets, and other obliterative effects can introduce structure and oscillations within this range, even after saturation equilibrium is achieved.These findings may constrain or revise certain earlier interpretations of satellite and planet surface evolution and impactor populations, which were predicated on the assumed absence of saturation equilibrium.In our fourth experimental run, we found that suppression of “sandblasting” by subresolution impacts allows the smallest secondaries to rise above the saturation equilibrium line, a result that might be relevant to a similar situation on Gaspra and perhaps some other asteroids.