Perceptual user interfaces: the KidsRoom
- 1 March 2000
- journal article
- Published by Association for Computing Machinery (ACM) in Communications of the ACM
- Vol. 43 (3) , 60-61
- https://doi.org/10.1145/330534.330541
Abstract
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child’s bedroom,into a fantasy land where children are guided through a reactive adventure story. The fully automated,system was designed with the following goals: (1) to keep the focus of user action and interaction in the physical and not virtual space; (2) to permit multiple, collaborating people to simultaneously engage in an interactive experience combining both real and virtual objects; (3) to use computer-vision algorithms to identify activity in the space without requiring the participants to wear any special clothing or devices; (4) to use narrative to constrain the perceptual recognition, and to use perceptual recognition to allow participants to drive the narrative; and (5) to create a truly immersive and interactive room,environment. We believe the KidsRoom is the first multi-person, fully-automated, interactive, narrative environment ever constructed using non-encumbering sensors. This paper describes the KidsRoom, the technology that makes it work, and the issues that were raised during the system’s development., 1,Motivation and BackgroundKeywords
This publication has 1 reference indexed in Scilit:
- The KidsRoom: A Perceptually-Based Interactive and Immersive Story EnvironmentPRESENCE: Virtual and Augmented Reality, 1999