A fluid-based soft-object model
- 7 August 2002
- journal article
- research article
- Published by Institute of Electrical and Electronics Engineers (IEEE) in IEEE Computer Graphics and Applications
- Vol. 22 (4) , 68-75
- https://doi.org/10.1109/mcg.2002.1016700
Abstract
Physically based modeling is a computer animation technique that simulates dynamic objects to a high degree of realism. Central to the technique is the process of solving a set of differential equations that express laws from classical mechanics. In this article, we introduce a new physically based method for modeling and animating soft deformable objects.Keywords
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