Discrete event simulation of object movement and interactions
- 1 March 1991
- journal article
- other
- Published by SAGE Publications in SIMULATION
- Vol. 56 (3) , 167-174
- https://doi.org/10.1177/003754979105600305
Abstract
A set of routines is described that assist a programmer in modeling object movement and interactions. Interactions occur when objects move in range or leave range of other objects. Interaction events are rescheduled automatically as objects change vectors. Routines are written in Pascal to take advantage of its dynamic memory allocation capability and minimize memory require ments. An airport simulation demonstrates use of the routines.Keywords
This publication has 1 reference indexed in Scilit:
- Special Feature: Putting Petri Nets to WorkComputer, 1979