The Computation of Binocular Edges

Abstract
A computational model is described which effects the binocular combination of monocular edge information. The distinctive features of the model are: (i) it identifies edge locations in each monocular field by searching for zero crossings in nonorientated centre-surround convolution profiles; (ii) it selects amongst all possible binocular point-for-point combinations of edge locations only those which satisfy a (quasi-)collinear figural grouping rule; (iii) it presents a concept of the orientated and spatial-frequency-tuned channel as a nonlinear grouping operator. The success of the model is demonstrated both on a stereo pair of a natural scene and on a random-dot stereogram.