UFAT-a particle tracer for time-dependent flow fields
- 17 December 2002
- conference paper
- Published by Institute of Electrical and Electronics Engineers (IEEE)
- p. 257-264,
- https://doi.org/10.1109/visual.1994.346311
Abstract
Time-dependent (unsteady) flow fields are commonly generated in computational fluid dynamics (CFD) simulations; however, there are very few flow visualization systems that generate particle traces in unsteady flow fields. Most existing systems generate particle traces in time-independent flow fields. A particle tracing system has been developed to generate particle traces in unsteady flow fields. The system was used to visualize several 3D unsteady flow fields from real-world problems, and it has provided useful insights into the time-varying phenomena in the flow fields. The design requirements and the architecture of the system are described. Some examples of particle traces computed by the system are also shown.Keywords
This publication has 12 references indexed in Scilit:
- A probe for local flow field visualizationPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- Visualization of time-dependent flow fieldsPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- Visualization of turbulent flow with particlesPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- Flow volumes for interactive vector field visualizationPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- FAST: a multi-processed environment for visualization of computational fluid dynamicsPublished by Institute of Electrical and Electronics Engineers (IEEE) ,2002
- pV3 - A distributed system for large-scale unsteady CFD visualizationPublished by American Institute of Aeronautics and Astronautics (AIAA) ,1994
- Fluid Flow VisualizationPublished by Springer Nature ,1993
- The virtual wind tunnelIEEE Computer Graphics and Applications, 1992
- Sources of error in the graphical analysis of CFD resultsJournal of Scientific Computing, 1988
- Particle Systems—a Technique for Modeling a Class of Fuzzy ObjectsACM Transactions on Graphics, 1983