General-purpose concurrent and post-processed animation with Proof
- 1 January 1999
- proceedings article
- Published by Association for Computing Machinery (ACM)
- Vol. 1, 176-181
- https://doi.org/10.1145/324138.324194
Abstract
Proof Animation™ is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid- size and unlimited-size commercial versions, a run-time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII-stream-driven, general-purpose animation system which runs on readily available PC hardware. Its vector-based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease in creating animation layouts. Proof's open architecture makes it ideally suited for serving as a concurrent or post-processed animation engine for models written in a wide variety of simulation and programming languages. Proof's superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft's DirectDraw™ interface for accessing video hardware. DirectDraw is a built-in component of Windows 98 and Windows 2000, and it is available as an add-on for Windows 95. Proof is able to exploit high-performance MMX hardware.Keywords
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